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QEF and non-QEF projects for IT in Education
Title
Enhancement of the Facilities in Mathematics Room
Project No:
2006/0198
Description
promoting interactive teaching pedagogies for Seconday 1 to 4 students through setting up 23-workstation information technology centre to conduct project-based learning for Mathematics
Purpose of the Project
The aim of this project is to update the hardware and software in "Mathematics Classroom", to allow teachers build a "Collaborating Learning" environment, increase students' motivation in Mathematics learning and help students understand some complex Mathematics concepts with the updated equipment, to fulfill the requirement of "New Senior Secondary Curriculum" school-based evaluation for teachers and students.
Year:
2007-09 To 2009-02
KLA
N/A
School Sector
Secondary
Keywords
interactive teaching pedagogies
project-based learning
Senior Secondary Curriculum
complex Mathematics concepts
school-based evaluation
student-oriented learning experience
Mathematics Classroom
Collaborating Learning
experience sharing
Mathematics competition
Mathematics learning software
student engagement
teaching effectiveness
student-oriented learning pattern
traditional teacher-oriented pattern
Carbi 3D
Mathematics problems
Organization/School:
King Ling College
Design /methodology /approach
To create a learning atmosphere of Mathematics with the hardware and software in "Mathematics Classroom", and provide student-oriented learning experience.
Findings /Results /Evaluation of the Project
The desktops in in "Mathematics Classroom" were updated successfully by the winning bidders(PCCW and Citi-dic), more than 10 students joined the testing. Teachers conducted some "Collaborating Learning" lessons for students from F.1 to F.7 and help students in trainings for Mathematics competition. Three seminars of experience sharing of multimedia teaching were conducted for teachers .
Project limitations /implications
N/A
Practical implications
This project allowed students have some inquiry activities with computers and software of Mathematics learning. Teachers could reconsider the pattern of teaching and learning to improve student engagement. Teachers could also improve teaching effectiveness and learning motivation with the Mathematics learning software.
Social implications
N/A
Originality/value (Importance) of the project
Transfer traditional teacher-oriented pattern to collaborate student-oriented learning pattern. Increase students' motivation in Mathematics learning and help students understand some complex Mathematics concepts.
IT software used
1. Software "Carbi 3D" was used to help students in learning 3D Mathematics problems.
Good Practices
N/A