New Technologies for Cultural Heritage and Endutainment
Wolfgang Mueller-Wittig
Director, Centre for Advanced Media Technology,
Nanyang Technological University, Singapore
Abstract:
Computer Graphics as the basis technology for information and knowledge visualization, for new-media-based visual interaction and communication as well as for the new forms of network-based visual services is now in place and well established. It has been developed for more than 40 years. The driving forces for this development were mechanical engineering, production technologies, medicine, circuit design and geographical applications among others. In the last 10 to 15 years, Computer Graphics has also been evolving into additionally being a key enabling technology for applications in education and training, in natural sciences, in experimental sciences and also for applications in art, cultural heritage and edutainment.
Computer Graphics Technologies for cultural heritage and edutainment not only guarantee the very important digital archival of this type of data, information and knowledge, but also that these applications become both entertaining and instructive.
This talk will address important developments in the area of virtual environments for these application domains to implement some sort of “virtual travelling in time and space”. All of this is possible today with the technologies of Virtual Reality (VR) and Augmented Reality (AR). Furthermore, the talk will describe ongoing R&D projects on application examples and discuss the current trends of these technologies in application domains.