2016 Final Year Projects

Computer-Aided Vision Screening

First of all, take a look at this:


Great idea, isn’t it? Instead of a boring eye exam, read a book and you’ll get your eyes checked at the same time!

In this project, we wish to take this one step further. With all the technology that’s available nowadays, there’s no reason why eye exams can’t be done in a more entertaining way. What about a game or a storybook that can be used to perform vision screening at the same time as entertaining children? For example, to check color-blindedness, instead of using the traditional eye charts, we could conceivably have a shooting game where we have enemies and friends in different colors that are not visible to color-blind-people. 

Similarly, using Virtual Reality and Augmented Reality, such as the Microsoft Hololens, Oculus Rift, VizMove VR System, we could do nearsightedness screening by putting words (or targets for shooting) at different distances. Depending on when people actually “see” the target and shoot at it, that would give us a sense of the condition of their eyes. 

This is a big project and will require different modes of effort. Some students will work on the underlying theory -- for example, sensing eye movement, and correlating those signals with vision problems. Some students will work on the gameplay and logic. Some students may work on the design or the storytelling. 

This is a collaborative project between Computing and Optometry. On the Computing side, this project is supervised by Grace Ngai, Hong Va Leong and Peter Ng. If you are interested in working on this, please contact any of us for details. 

© Grace Ngai 2013